Devil May Cry 3: Dante's Awakening

Devil May Cry 3: Dante's Awakening
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Devil May Cry 3: Dante's Awakening box cover

Developer(s) Capcom Production Studio 1
Publisher(s) Capcom
Release date(s) February 17, 2005 (Japan)
March 1, 2005 (U.S.)
March 24, 2005 (Europe)
Genre Third-Person Action
Mode(s) Single player
Rating(s) ESRB: Mature (M)
Platform(s) PlayStation 2
Media 1 DVD
Input Dual Shock 2

Devil May Cry 3: Dante's Awakening (デビルメイクライ3) is the second sequel to Devil May Cry, starring the cocky hero Dante. This is a prequel to the first game.

Capcom, stating that they have learned much from the flop of the first sequel, has announced the second sequel at 2004. Its first trailer at Eł was well received by fans disappointed with the second game, with the return to the original graphics style and the classic personality of Dante from the first game. Upon release, most fans agree that the third game to the series is equal, if not superior, to the first great game.

The third game in the series is a prequel, taking place before the establishment of the Devil May Cry agency and before Dante is aware of his devil lineage. Unlike the first game (where he was briefly mentioned), the third game focuses heavily on the dysfunctional relationship between Dante and his twin brother.

The development team consisted of staff from both of the previous two games. Yuji Shimomura is the action director, who also served the same position in Ryuhei Kitamura's cult action movie Versus.

Spoiler warning: Plot or ending details follow.
Contents

Allusions in the Devil May Cry series

Exactly like the first game in the series, this part has allusions to The Divine Comedy that was written by Dante Alighieri. Dante Sparda is the main protagonist of the game, whilst the author Dante is the lead character in his own book. Vergil Sparda is a good example of how Dante in the book is close to the Roman poet Virgil; whereas in the game, he is his evil twin brother. In the book, Virgil was not evil, but his soul guided Dante through Hell, which can be seen as an aesthetic metaphor with the game, where Vergil chooses to live in Hell, and later confronts Dante in battle there. Cerberus being the gatekeeper of the Temen-ni-gru (in the game) in the third mission, is also an example wherein comparison, Dante meets Cerberus in the third circle in Canto VI of Inferno. Although briefly mentioned in the book, Mary is a character called by Dante Lady. All these characters are not based in an accurate way on their historical counterparts. The seven deadly sins are mentioned in the game as well. There are allusions to many other sources, but The Divine Comedy stands as the most prominent one. Other examples are Agni and Rudra, Beowulf Ambrosia, Devils Ifrit, Alastor et cetera.

Arguably, the Devil May Cry series has many connections to Christianity, but they are not in a strict and canonical way. The complete absence of God and Jesus (as well as crucifixes) is an example of that, and it is more likely that the Devil May Cry series will be further based on demonology, mythology and The Divine Comedy, rather than religion. Beatrice is also included in the DMC series. In Devil May Cry, a female character named Trish is present in the game. She guides Dante to a castle in Mallet Island, and later on, in the Underworld. In the game, Trish is basically short for Beatrice, because in italian, the trice part is almost pronounced Trish (Bay-ah-treech-ey).

Castlevania similarities

There are many similar traits between the Devil May Cry series and the Castlevania series. Both games have been accused to be spin-offs of each other in game play, locations and stories. The most notable Castlevania game from which Devil May Cry series take inspiration from is Castlevania: Symphony of the Night (SotN). That was the very game Devil May Cry was compared to when released. Ironically, when the prequel to SotN, Castlevania: Lament of Innocence (LoI) was released, it was generally compared to Devil May Cry. A few examples are:

Weapons

Devil May Cry 3 features a large arsenal, comprised of both guns and melee weapons.

Guns

Devil Arms

Styles

The biggest change is the new combat system, which allows Dante to choose one of six different styles of combat in each mission, which enable him to use special techniques related to the style's focus. The four default styles, with moves, are:

Trickster

Focuses on dodging and agility.

Swordmaster

Focuses on techniques for the Devil Arms.

Gunslinger

Focuses on techniques for firearms.

Royal Guard

Focuses on absorbing enemy strikes and projecting the energy back.

Quicksilver and Doppleganger styles must be unlocked in order to play with them.

Quicksilver

Allows Dante to slow down time while attacking at normal speed.

Doppleganger

Allows Dante to utilize a shadow to double attacks.

See also

External links

See also: Devil May Cry 3: Dante's Awakening, 2004