Dr. Wily
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Dr. Albert W. Wily is the fictional main antagonist of the character Mega Man in the Capcom Mega Man video game series. His goal is usually world domination and he constructs robots to carry out his plans. His character is designed by Keiji Inafune.
Dr. Wily is the typical mad scientist; he is old (Capcom never officially states how old Dr. Light or Dr. Wily are, but they both appear to be in their mid-to-late sixties), wears a white lab coat (he also sometimes wears a red cape), is unkempt, has a large mustache and is prone to temper tantrums. His looks and name seem to be based on Albert Einstein.
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Original Mega Man series
At the beginning of the Mega Man timeline, Dr. Wily was Dr. Light's assistant, and helped to create eight powerful robots: Bomb Man, Guts Man, Cut Man, Elec Man, Ice Man, Fire Man, Rock, and Roll. Of the eight, only Rock and Roll are portrayed as having any kind of relational abilities or relationship (they are classified as brother and sister.) It is not stated whether Dr. Wily helped to build Proto Man (an early prototype robot who is classified as Rock and Roll's brother.)
Shortly after the completion of the eight robots, Dr. Wily turned evil and reprogrammed the six "-Man" robots to do his bidding (also attempting to turn Rock, the latter managing to resist.) Dr. Wily used their power to attempt global conquest, and Dr. Light was left at a loss for a solution. According to Mega Man IV, Rock volunteered to be converted into a battle robot in order to stop Dr. Wily. Dr. Light agreed and rebuilt Rock into Mega Man. The events of the first Mega Man game are concerned with Dr. Wily's first attempt at conquest.
Beginning with Mega Man II on, Dr. Wily's main goal is revenge for his humiliation, first on Dr. Light and Rockman, and then the world. Despite surrendering after each game (typically by bowing in mercy in front of Mega Man), he is always back for the next, to try and conquer the world by creating eight new Robot Masters, and the areas in which they are positioned in. At some times, he made a different come-back by framing Russian scientist Dr. Cossack, framing Proto Man (which led some fans thinking Rock's brother to be evil), impersonating a tournament sponsor called Mr. X or making cover with a fake invasion leader robot named King.
Dr. Wily, having failed again and again (which is hardly surprising since he uses the same plan over and over) took great measures. He built an evil counterpart of Mega Man: Bass. As powerful as him, he confronted the blue bomber several times, only to lose each time. Bass gets awfully frustrated by this, as he vows to be the mightiest robot ever. Bass was rebellious and brutal, and even fought against Wily some times.
Methods of Attack
- Hovering Ship: The Hovering Ship appears in the first two Mega Man games. The hovering attack ship shoots either huge plasma-shots that fly in an arch or plasma-shots that fly in circles and are difficult to dodge. Wily's saucer is fixed on top of it, but Wily does seem to have a separate control room as seen when the you beat its first form.
- The Alien: at the end of Mega Man 2 Wily uses a holographic alien to attack. This alien flies in a figure-eight and fires plasma-shots randomly at Mega Man. This particular boss is difficult to beat as it causes the player to lose half the amount digits in his/her energy-meter upon contact.
- Gamma: Gamma's only appearance was in Mega Man 3 where the player actually only sees his upper body and left hand, the knucles of which are lined with deadly spikes. The only other method of attack this character has is to spit American football shaped plasma-shots.
- Disappearing/Reappearing saucer: Wily's primary attack style in the later Mega Man games starting from Mega Man 4 is the bane of the fans of the series. Wily disappears and reappears randomly around the screen and fires projectiles. This form is notably difficult to beat in Mega Man 7 where he always fires four shots which can also cause additional burn or freeze damage. The easiest variation of this attack is probably the version in Mega Man 6 where his saucer is easier to hit.
Mega Man X and Mega Man Zero
Wily recognized that Bass was too unstable and difficult to control, and he felt he could not trust him enough to fight for his legacy. The mad scientist therefore built in secret a very special robot: Zero (as he mentions in the ending of Mega Man 2: The Power Fighters -- see special quotes below).
A red-armoured, blonde long-haired feminine humanoid warrior, Zero was meant to be released years in the future after his death, where he met Mega Man X. Zero did not originally have a beam sabre (he didn't have one in X1, or the flashbacks in X4.) The Z-Sabre was introduced when he was rebuilt. Dr. Wily implanted special memory parts to manipulate him indirectly so as not to awaken rebellious feelings (Zero sees Wily in his dreams in Mega Man X4). Yet, Zero proved to be brave and good, fighting against the tyranny of evil robot leader Sigma for freedom and peace. But Zero still had a dangerous thing in him which would eventually force Mega Man X to destroy him to save humanity...
Sigma strangely knows about Dr. Wily, as in the ending of Mega Man X2, he is thwarted by Zero, he tells him: "Wait Zero! I know of your secret! You were destined to serve me!" and when his Neo-Sigma holographic form is destroyed by Mega Man X, he says: "I... don't quite understand... Why did Zero... He is... last... of the doctor's creations..."
Sigma also mentions a "comrade" who wants to destroy X and acts like Zero's "father" in the final battle of Mega Man X5.
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Megaman Battle Network and Megaman NT Warrior
Wily is the main villain in Megaman Battle Network and the anime series based on it, Megaman NT Warrior. Sporting an eyepiece, a light brown coat and a skull cane, he works as the leader of World-Three (WWW) & pulls the strings behind the actions of Gospel ("Grave" in the Western versions of the cartoon). He later reforms the World Three in Megaman Battle Network 3, with Anetta, Mr. Match, Rei, Sunayama (who started the N-1 Grand Prix, which ended with no champion since it was a World Three event), Takeo Inkai, Flameman, Bubbleman, Drillman, Desertman, Plantman, Beastman, and Flashman, instead of Madd, Count Zap, Yahoot, Magicman, Fireman, Colorman (Whackoman), Elecman, Bombman, and Stoneman.
As the Battle Network story is set in an alternate universe to the Classic Mega Man series, Wily's backstory differs to Dr. Albert Wily from the Classic series. In the first of the Battle Network games, it is revealed that Dr. Hikari (the battle Network version of Dr. Light) and Dr. Wily worked on competing government projects, Dr. Hikari on computer networks and Dr. Wily on robotics. In the end, Dr. Wily's project lost out and from that point on, he sought out to destroy the internet-centric world that Dr. Hikari's project inevitably created using computer viruses and the NetNavis Dr. Hikari designed.
In Western versions of the cartoon, his name is changed to "Mr. Wily".
Special Quotes
"You forget, Mega Man. Robots cannot harm humans..."
In the end of Mega Man 7
Wily: "Why do you oppose me, the one who created you?"
Bass: "Because you always interfere with me! I can defeat Mega Man by myself with no problem. You should go crawl in a hole somewhere."
Wily: "You know, I think I regret creating you, pompous robot."
Bass: "Ha! You created me? So what? If you created a powerful robot such as myself, it must have been an accident."
Wily: "Funny you say that, you're actually right. I studied Mega Man hoping to create a similar robot. Then I developed a powerful energy called "Bassnium" purely by accident. Thus, I created you Bass. Currently Bassnium is the most powerful energy on Earth. But, that's not for long. Hee hee, I've learned from my accident... ...And I've created a new type of robot which is much more powerful than you or Mega Man! It'll be some time before I complete this project, though. You better get ready!"
Bass: "Ha! This girlie-looking, long-haired robot will be the strongest? Don't make me laugh!"
Wily: "Don't be so over-confident. This robot's power level is far superior to yours. And this is more than just a simple robot. With this robot and my other project complete, the world will be mine! No one will stop me! Hee hee hee hee!"
Bass: "Yikes! This guy is as crazy as I thought."
In the end of Mega Man 2: The Power Fighters (when Bass wins the final stage alone)
Special Note
Wily's saucer was originally red.
Wily's name is sometimes misspelled in different (language or machine) versions of the games. His name is sometimes written "Wiley" or "Willy". This led to several people preferring to call him Dr. Willy, which is closer to a first name than the "evil" adjective.
Albert W. Wily's middle name is supposedly William, but this mostly originates from fandom.
Even though Wily is apparently American, his accent is a stereotypical exaggerated "mad scientist" German accent in the American cartoon shows (or maybe it is another nod to Albert Einstein who was a German-American).
In Mega Man 2 for Game Boy, Wily had used an experimental Time Skimmer stolen from the Chronos Institute to travel approximately 37.426 years into the future in order to kidnap Mega Man there and alter him for his own purposes, resulting in Quint, the boss that the player faces right after destroying all eight Robot Masters in the game. The "Sakugarne" can be obtained upon defeating him.
